From: olin@cognivis.com (Olin Lathrop, Cognivision, 978-392-0881)
Date: Mon, 20 Apr 98 07:44:33 EDT


                     SIGGRAPH/Boston Meeting Announcement

                       A Dialogue With Computer Artists

                          Wednesday, June 3,  1998
                          at GTE Labs, Waltham, MA.


Is the computer just another tool of production for visual artists?

The June meeting will address this question by asking a panel of digital
visual artists to discuss why they use the computer in creating their
works.  This will be a lively discussion between the audience and the
artists.  Bring your questions, comments, thoughts on the role of artists
in computer graphics.

Topics for discussion include:

    - What does the computer offer that traditional media do not?
    - What are the drawbacks, and what are the advantages of digital art?
    - Does current technology meet the needs of artists?
    - How has the use of the computer changed the creative process?
    - How has the shift in the market place impacted on artistic production?
    - Has the use of computer graphics in popular art (as well as fine art)
      changed the role of the artist?

The panelists represent a wide range of professional practice from fine
artists to artists operating in the business world.

Paul Badger
Alyce Kaprow
Ryan Lesser
Naomi Ribner
Cynthia Beth Rubin

Paul Badger considers the computer a useful tool but a really intriguing
subject for artwork. "We've all become computer scientists in a way.
A knowledge of computers such as operating systems, memory, and graphics
cards has percolated throughout society along with cybernetic metaphors.
Without engaging in hyperbole, it remains to be seen where the coevolution
of humans and machines will lead us." Mr. Badger is interested in public
art projects along with a gallery practice that has included art
exhibitions at Siggraph, ISEA and numerous national gallery exhibitions.
http://www.brown.edu/Departments/Visual_Arts/Badger/badger.html

Alyce Kaprow, principal of the New Studio, is a consultant to developers
and users of graphic interface-interaction design and applications in
interactive new-media. Her work includes system design, functionality
specification and user interface/interaction design. Additionally, her
research specializes in cross-media and multimedia opportunities for the
graphics arts industries and application and equipment specification for
graphic designers/artists and print production specialists.
http://www.newstudio.com

Ryan Lesser is a Vice President and Director of Zap Media in Providence.
As a visual artist and musician, Ryan concentrates his efforts in the realms
of 3d and 2d animation, video compositing and special effects. He is also
an Instructor of Digital Animation and Electronic Imaging at the Rhode
Island School of Design and visiting instructor of Digital Media at Palm
Beach Photographic Workshop.
http://www.zapmedia.com/about/ryan/ryan.html

Naomi Ribner is a mixed media artist who combines new media with
traditional printmaking processes.  She exhibits her work internationally,
and has won awards and fellowships, including the New England Foundation
for the Arts fellowship.  She teaches Electronic Imaging, Multimedia and
Drawing at Wellesley College.  She also teaches digital imaging courses at
the Interactive Factory in Boston, MA.
http://www.wellesley.edu/DavisMuseum/WWWStudioRibner.html

Cynthia Beth Rubin is an independent computer artist based in Providence.
Rubin's projects include computer animations and computer painting/collages.
Her artwork has been featured in symposia and festivals including ISEA,
SIGGRAPH, Imagina and ARCADEII and her work has been selected for inclusion
in curated exhibitions in Brazil, Israel, Canada, the Netherlands, and France.
She is currently serving on the board of ISEA.  Rubin also teaches occasional
courses at the Rhode Island School of Design.
http://CBRubin.net/art



When

  Wednesday, June 3. 1998.  Networking time at 6:30pm,
  announcements and feature presentation at 7:00pm.


Where

  GTE Labs, Waltham, MA.


Directions to GTE Labs.

  From Route 128 (interstate 95), get off at exit 27B, Winter Street,
  in Waltham.

 ->From I-95 (128) South the exit leads you right onto Winter Street.

 ->From I-95 (128) North,
   turn right at the light at the end of the exit, onto Wyman Street,
   turn right again at the next opportunity, onto Winter Street, and
   cross over I-95.

Go West on Winter Street through 3 closely spaced traffic lights,
staying in the right lane. The Cambridge Reservoir appears on your right
and the entrance to GTE Laboratories (40 Sylvan Road) is on the left.
About halfway past the buildings, turn right under a pedestrian bridge
joining two buildings.  The entrance is in the building on your right
from the central courtyard.  Park in the central lot, follow the
signs pointing to Lobby 2 and the Auditorium and sign in at Lobby 2
(in the northeast-most building).